When generating isolated PNG assets with a transparent background, the exported image contains a visible halo/fringe around the subject edge. The background is transparent, but edge pixels appear contaminated by a light/colored matte or glow, especially when placed on dark backgrounds. Halo white or black, and/or removed actual object pixels. Expected: clean alpha transparency with decontaminated edge pixels and no matte, glow, shadow, or halo. Actual: subject has a visible edge halo/alpha fringe despite prompts requesting no halo, no glow, no shadow, and transparent background. I understand that SVG generation gets rid of halo, but SVG can't be as detailed as PNG generation. ChatGPT directly can generate good transparency directly (most of the time), so i'd assume it's theoretically possible. This basically makes it impossible to use recraft for automatic 2D game assets generation. Or am i doing something wrong? Thank you